RULES
- Touch each card in the playing field one after the other in the order 1-40
- Each team member must enter the field of play at least 1x
- There may be only 1 person in the playing field at a time
- A second person may enter the field only when the first person has left the playing field
Moderator ensures compliance with the rules.
TIME/ITERATION
- There are 90 seconds available per game round to solve the problem
- Allow 1 minute before the 1st game round for tactical discussion and planning,
- After each round allow 1 minute for retrospective (what went well, what went well bad, change tactics?) and planning
- 3-5 game rounds
PLANNING
- How many cards do we touch in 90 seconds?
- When all 40 cards have been touched, start again from 1.
- Let the team plan all rounds beforehand and then take a second
- Write down on the flipchart the planning for each round, at the end the two plannings compare
FACILITATION
Each time a player breaks the rules, have the team start over from scratch.
DEBRIEF
- What were did you observe?
- How did you feel?
- What did you learn?
- What would you do differently?
TAKE-AWAYS
Agile works
- Planning the performance for the next step (and only those)
- Assess your own performance (planning)
- Evaluate own and team performance (review)
- Impact on the next steps (tactics / lessons learned)